Share Location, Google Maps Help Increase Accuracy

JAKARTA – Google recognizes that besutannya rudimentary mapping applications. Therefore, the company continues to update and even in this case involve the user. This was stated by Google Indonesia Country Head, Rudy Ramawy.

“That’s when you make the trip? Maybe it’s been accurate. That’s why we have never held a ‘grand launch’ of our products, because the company is aware of updates and updates to keep going” Rudy said while responding to thoughts about the accuracy of the crew Techno Okezone Google Maps in Jakarta , overnight.

“We are aware that our service is not completely perfect, but we continue to make updates. Indonesia with a wide geographical conditions is a challenge to deliver the best service,” he said.

Furthermore, Rudy said that if the Android-based smartphone users to enable or diligently perform ‘share location’, it was very helpful software giant to improve the accuracy of its services. “Of course in this case we appreciate aspects of secrecy,” said Rudy.

“If the big cities such as Jakarta, the accuracy of Google Maps can be relied upon. But if remote areas, we continue to provide the best possible experience. Many ways we are doing, Google Drive one of them,” said Rudy.

Meanwhile, following the Google Maps that can be accessed offline in a number of countries, Indonesia Google promised that the service would go in Indonesia, but companies are reluctant to disclose when exactly the service that can be enjoyed.

“A number of countries able to access Google Maps offline, and Indonesia are also included in the list will receive the service. Certainty but we do not know yet,” alluded Country Marketing Manager for Google Indonesia Krishna Zulkarnain.

Intel Releases Low-Powered Atom Chips for Servers

Now that Intel Corp. (INTC) has released new chips for the smartphone market, where it has been squeezed out by competitors like ARM Holdings PLC (ARMH) and Qualcomm Inc. (QCOM), it has elected to restart its initiatives in the server business as well. Intel has three-quarters of that market, by most estimates. Although the opportunities in the corporate server market are not as great as those among consumers, it needs to keep its hold on one of its major franchises.

As it struggles to keep server share, it announced:

Intel revealed new details for the forthcoming Intel Atom processors C2000 product family aimed for low-energy, high-density microservers and storage (codenamed “Avoton”), and network devices (codenamed “Rangeley”). This second generation of Intel’s 64-bit SoCs is expected to become available later this year and will be based on the company’s 22nm process technology and the innovative Silvermont microarchitecture. It will feature up to eight cores with integrated Ethernet and support for up to 64GB of memory.

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The new products are expected to deliver up to four times the energy efficiency and up to seven times more performance than the first generation Intel Atom processor-based server SoCs introduced in December last year. Intel has been sampling the new Intel Atom processor server product family to customers since April and has already more than doubled the number of system designs compared to the previous generation.

The market probably will not need to wait long to see if the initiative works. Chip companies are fond of release data sales on new products, if they are successful. By the firm’s next earnings call, Wall Street will know if the new Atom product and the servers it runs will replace older ones in which systems were less efficient.

ASRock Z87 Pro3 Motherboard BIOS Update superior to Newest Version 2.10

In order to improve the guide string UEFI on existing multi-lingual features, ASRock has just released the latest version of the BIOS 2:10 to Z87 Pro3 motherboard superior.

The release of the latest version of the BIOS itself consists of 3 files that show 3 different methods of renewal, which is a Windows-based file, a DOS compatible package, and one upgrade BIOS using Instant Flash.

If you update the BIOS with Windows method is preferred, run the exe file on the new platform of the existing windows, and then after everything is finished restart the computer. By restarting the computer BIOS must be updated automatically so that with so make sure you do not interfere with the existing process. And after the next reboot, make sure that you have loaded the BIOS to default settings.

Slightly different to update BIOS with Windows method, the DOS BIOS update methods, first of all you are required to boot through disk containing the bootable BIOS package. But if you do not have a bootable DOS disk, be sure to make your own bootable disk containing the BIOS package there. Once you have done through the boot process and appear disk drive DOS prompt “[drive]: \>” on the screen, type the name of the executable file in question and follow all instructions on the screen to upgrade your lead on the restart the computer and the BIOS will be updated after that.

While the procedure Instant Flash, you can upgrade the BIOS using a flash upgrade file that contains a copy of which can be downloaded via the official website of the vendor. By pressing the F2 key when booting, and select the Instant Flash utility under the Tools menu. Compatible version of the show, you are allowed to choose one of them.

Apart from the three methods offered BIOS update, basically manufacturers do not recommend that you update your version of the BIOS for the system to work properly and will not be responsible for damage caused by errors in the existing BIOS update procedure. Therefore, make sure you know exactly everything first before doing the procedure updates the BIOS to the latest version.

Microsoft Internet Explorer Pushes Beyond Second Screen To Companion Web

“We’re at a tipping point with connected devices,” a recent blog post from Microsoft Microsoft‘s Internet Explorer team reads. “Every day, 3.6 million mobile devices and tablets are activated worldwide. That’s over five times more than the number of babies born each day!” They’ve got a point, but it is a sad irony for Microsoft that so few of those mobile devices run their software.

But Microsoft has sold more than 70 million Xbox 360s and has a very TV-centric followup, the Xbox One, coming in November. As Forbes.com contributor Tristan Louis points out in today’s post on Smarter TVs, ”the upcoming battle for the living room is a chance to redeem itself and turn its fortune around.” The parody video that Louis refers to shows all of the instances of the words “TV,” “television,” “sports” and “Call of Duty” in the launch announcement. Although the announcement raised the ire of hard core gamers, the emphasis on TV (and perhaps the two things TVs are most used for, watching sports and playing Call of Duty) must have been highly intentional.

Games have been Microsoft’s route into the living room, but that strong association is now an impediment to its more generalized assault of the living room. Non-gamers are probably thinking more about the future AppleApple TV than about the Xbox as their upgrade path to interactive TV. In response to this perception, Microsoft has launched a new program called “Companion Web.” The idea is to facilitate real time interactions between different devices. And because Microsoft has no footprint to speak of in the world of mobile, they are now trying to emerge as a unifying force between iOS and Android.

The problem Microsoft is trying to solve (other than the risk of their own irrelevance) is that “the majority of sites on the web are built for only one device at a time.” The user can search for related information to what they are watching on their TV, for instance, but real time it ain’t. And content owners can make second screen experiences, but they have tended to be operating system (and sometimes even device) specific. Microsoft is after a more generalized solution that does not impose an unmanageable burden on developers.

“Regardless of who makes the device or software that powers the device, the Companion Web enables the internet to bridge the gap between these devices,” the IE blog post reads. “For developers, Companion Web represents an opportunity to reuse code that works across multiple scenarios, enabling greater reach and ways to engage an audience. For consumers, Companion Web means you’ll seamlessly move from one device to the next, interacting with your photos, videos, music, movies, television shows, files, and more.”

Companion Web would seem to be a more generalized version of the Xbox SmartGlass, which also allowed you to interact with your TV via Windows devices and select iOS and Android devices, but only on very specific games and content. The promise of the Companion Web is of a much broader range of experiences that the user could have between devices.

So far, Microsoft has released three such “Companion Web experiences” working with outside developers. I became aware of the program through Luke Wroblewski who has created a version of his Polar app that works in this companion manner with Internet Explorer. As you can see in the video below, Polar uses IE’s snap mode to assign a “sidebar” portion of the screen (in this case a Surface tablet acts a s a proxy for a Windows 8/Xbox One enabled TV) to itself while the user uses the balance of the screen to watch Futurama.

Wroblewski demonstrates the ways that you can find polls with Polar about Futurama and watch the results update in real time while you are watching the show. You can imagine something like this being a lot of fun for big live TV events like the Oscars or the Super Bowl, where the amount of real time activity would be high and seeing how other people are reacting becomes part of the entertainment. Similarly, you can make up your own hashtags for polls in Polar so that the reactions you are monitoring are only a select group of people. Either way, mass or niche, the real time linkage with the content on the big screen really extends the idea of the Polar app by making these interactions available to a room full of people—each potentially interacting with their own mobile devices.

And, important to note (since this is IE, after all, that we are talking about) that this all uses standard open web technology. Specifically, Wroblewski tells me, Companion Web uses web sockets to create the real time connections between devices. He says, “you can make a connection between pretty much any two ‘modern’ Web browsers regardless of device.” One of the other really interesting things about the Polar demonstration is that, as I described in a recent post, it uses a multi-device web page that enables all kinds of input (touch, mouse and keyboard) depending on device. And in the Companion Web experience, all all of these inputs can be used to control the connected screen.

What the other “modern” browsers don’t have that Internet Explorer 10 has is this snap mode. If there was one thing that iOS 7 should have copied from Windows (instead of all that flatness stuff) it would have been snap mode. So these Companion Web experiences will work across virtually all devices (because they use standard web tech) but the Xbox One will retain an advantage of being the only way to uses these “companions” on the screen simultaneously with other activities. And Polar, I think, has shown how this could become a really powerful feature.

The other two Companion Web experiments released so far do not make use of this snap mode feature. DailyBurn, see video below, uses a smartphone or tablet to get real time data related to workouts you view on your TV. This app is clearly trying to appeal to users who may need some constructive excuse to get an Xbox One.

Mix Party, introduced in the (purposely?) obnoxious video below, allows people at a party to create real time, collaborative playlists with their phones. As with Polar, the real time aspect of this is part of the entertainment value. I’m not sure if DailyBurn is intended as a solo experience or if multiple people could monitor their own individual performance of a shared video workout or not, but Mix Party and Polar clearly have real time, fact to face interactions in mind.

What is interesting to me about this strategy is that there are some extra capabilities that Microsoft has built into IE 10/Xbox One (and likely will build more) that will give it an advantage as an app enabled web TV platform, but the apps developers write will also work well on all devices. This strategy of “progressive enhancement” is a comfortable one to developers because it keeps their options open. Allowing for these entropic possibilities is a smart way to get developers on board, which, in turn, could be the means to Microsoft’s resurgence through the big screen.

Intel Aims to “Re-Architect” Datacenters to Meet Demand for New Services

  • Reveals new details of the forthcoming 22nm Intel® Atom™ processors C2000 product family, enabling the company to target a larger portion of the datacenter market.
  • Unveils future roadmap of 14nm datacenter products including a system-on-chip (SoC) that for the first time will incorporate Intel’s next-generation Broadwell architecture to address an even broader range of workloads.
  • Rackspace Hosting* announces that it will deploy a new generation of rack designs as part of its hybrid cloud solutions aligned with Intel’s Rack Scale Architecture vision.

As the massive growth of information technology services places increasing demand on the datacenter, Intel Corporation today outlined its strategy to re-architect the underlying infrastructure, allowing companies and end-users to benefit from an increasingly services-oriented, mobile world.

The company also announced additional details about its next-generation Intel® Atom™ processor C2000 product family (codenamed “Avoton” and “Rangeley”), as well as outlined its roadmap of next-generation 14nm products for 2014 and beyond. This robust pipeline of current and future products and technologies will allow Intel to expand into new segments of the datacenter that look to transition from proprietary designs to more open, standards-based compute models.

“Datacenters are entering a new era of rapid service delivery,” said Diane Bryant, senior vice president and general manager of the Datacenter and Connected Systems Group at Intel. “Across network, storage and servers we continue to see significant opportunities for growth. In many cases, it requires a new approach to deliver the scale and efficiency required, and today we are unveiling the near and long-term actions to enable this transformation.”

As more mobile devices connect to the Internet, cloud-based software and applications get smarter by learning from the billions of people and machines using it, thus resulting in a new era of context-rich experiences and services. It also results in a massive amount of network connections and a continuous stream of real-time, unstructured data. New challenges for networks, computing and storage are emerging as the growing volume of data is transported, collected, aggregated and analyzed in datacenters. As a result, datacenters must be more agile and service-driven than ever before, and easier to manage and operate.

The role of information technology has evolved from being a way to reduce costs and increase corporate productivity to becoming the means to deliver new services to businesses and consumers. For example, Disney* recently started providing visitors with wirelessly connected-wristbands to enhance customers’ in-park experience through real-time data analytics. Additionally, a smart traffic safety program from Bocom* in China seeks to identify traffic patterns in a city of ten million people and intelligently offers better routing options for vehicles on the road.

‘Re-Architecting’ Network, Storage and Servers

To help companies prepare for the next generation of datacenters, Intel revealed its plans to virtualize the network, enable smart storage solutions and invest in innovative rack optimized architectures.

Bryant highlighted Intel’s Rack Scale Architecture (RSA), an advanced design that promises to dramatically increase the utilization and flexibility of the datacenter to deliver new services. Rackspace Hosting*, an open cloud company, today announced the deployment of new server racks that is a step toward reaching Intel’s RSA vision, powered by Intel® Xeon® processors and Intel Ethernet controllers with storage accelerated by Intel Solid State Drives. The Rackspace design is the first commercial rack scale implementation.

The networking industry is on the verge of a transition similar to what the server segment experienced years ago. Equipping the network with open, general purpose processing capabilities provides a way to maximize network bandwidth, significantly reduce cost and provide the flexibility to offer new services. For example, with a virtualized software defined network, the time to provision a new service can be reduced to just minutes from two to three weeks with traditional networks. Intel introduced Open Network Platform reference designs to help OEMs build and deploy this new generation of networks.

Data growth is a challenge to all datacenters and transferring this large volume of data for processing within a traditional, rigid storage architecture is costly and time consuming. By implementing intelligent storage technologies and tools, Intel is helping to reduce the amount of data that needs to be stored, and is improving how data is used for new services.

Traditional servers are also evolving. To meet the diverse needs of datacenter operators who deploy everything from compute intensive database applications to consumer facing Web services that benefit from smaller, more energy-efficient processing, Intel outlined its plan to optimize workloads, including customized CPU and SoC configurations.

As part of its strategy, Intel revealed new details for the forthcoming Intel® Atom™ processors C2000 product family aimed for low-energy, high-density microservers and storage (codenamed “Avoton”), and network devices (codenamed “Rangeley”). This second generation of Intel’s 64-bit SoCs is expected to become available later this year and will be based on the company’s 22nm process technology and the innovative Silvermont microarchitecture. It will feature up to eight cores with integrated Ethernet and support for up to 64GB of memory.

The new products are expected to deliver up to four times1,3 the energy efficiency and up to seven times1,2 more performance than the first generation Intel Atom processor-based server SoCs introduced in December last year. Intel has been sampling the new Intel Atom processor server product family to customers since April and has already more than doubled the number of system designs compared to the previous generation.

Roadmap for Expansion

The move to services-oriented datacenters presents considerable opportunities for Intel to expand into new segments. To help bolster the underlying technologies that power much of the next generation of datacenters, Intel outlined its roadmap of next-generation products based on its forthcoming 14nm process technology scheduled for 2014 and beyond. These products are aimed at microservers, storage and network devices and will offer an even broader set of low-power, high-density solutions for their Web-scale applications and services.

The future products include the next generation of Intel Xeon processors E3 family (codenamed “Broadwell”) built for processor and graphic-centric workloads such as online gaming and media transcoding. It also includes the next generation of Intel Atom processor SoCs (codenamed “Denverton”) that will enable even higher density deployments for datacenter operators. Intel also disclosed an addition to its future roadmap – a new SoC designed from the ground up for the datacenter based on Intel’s next-generation Broadwell microarchitecture that follows today’s industry leading Haswell microarchitecture. This SoC will offer higher levels of performance in high density, extreme energy efficient systems that datacenter operators will expect in this increasingly services-oriented, mobile world.

Windows 7 Losing Steam in the Enterprise but Microsoft Holds Steady

While still the most popular operating system in the enterprise, including at midsize businesses, Microsoft Windows 7’s reality in this new age of business computing is that it is slowly losing market share. Mobile operating systems, like Android and iOS, and even Mac OS are quickly making inroads, largely driven by BYOD policies implemented by IT departments in the last few years.

Even with Windows 7 losing market share, Microsoft still rules the roost, however, as an overall analysis of current computer platform use at the enterprise revealed in late April at CITEWorld. Some businesses still use Windows XP. These companies still using XP need to take note that Microsoft is discontinuing support for the OS in April 2014.

Windows 8 Still to Come for the Midsize Business

In contrast to the leadership status held by Windows 7, Microsoft’s new OS, Windows 8, is making small inroads at the corporate level. Many midsize businesses appear hesitant to adopt 8, due to concerns about the usability of and training issues involved in rolling out the new tile-based operating system. Expect the next version of Windows to take steps to improve usability, including returning the Start button, and possibly offering an option to boot-up to the classic Desktop, instead of the newer Metro interface screen.

The CITEWorld article analyzes statistics revealed in a Forrest Research report on the growing operating system diversity at the enterprise. One statistic that perfectly illustrates the migration to alternate operating systems shows that while 67 percent of all computing devices were powered by a version of Windows in 2008, today 70 percent use alternatives. Of course, the rapid growth of mobile devices at the workplace played a major role in the increased diversity.

The Midsize Business Needs to Embrace Operating System Diversity

Even with Windows 7 losing market share, it is still a very popular OS at the midsize business. If the next version of Windows improves some of the issues with Windows 8, Microsoft will continue to maintain a role in business computing. Still, functional alternatives to Redmond exist and need to be considered at enterprises of all sizes.

A forward-thinking midsize business needs to allow for diversity in operating system choice, especially when considering mobile devices. As Cloud computing continues to grow in importance, hybrid tablet/notebook computers allow employees access to their work from home. A BYOD policy needs to consider this type of use, as it allows for improved efficiency as well as a potentially better work-life balance for employees. IT executives responsible for operating system choice at the midsize business need to realize that the days of one dominant operating system are over.

Yahoo!’s Earnings and the Future of Display Ads

Investors were upset that Yahoo! Inc.’s (YHOO) quarterly results showed a sharp drop in display advertising revenue. And, based on its forecasts, that will not get any better soon. The Yahoo! trouble is not an isolated case. Display rates have started to collapse across the industry, making a chance for Internet advertising to expand as fast as it has over the past decade impossible. That represents trouble for tens of thousands of businesses.

Yahoo!’s revenue fell 7% in the second quarter compared to last year, drifting down to $1.22 billion. Wall St. focused mostly on one comment:

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GAAP display revenue was $472 million for the second quarter of 2013, a 12 percent decrease compared to $535 million for the second quarter of 2012.

At the same time, there was no evidence that Yahoo!’s audience fell, so the yield from the average display ad fell considerably.

Yahoo! holds a special place among America’s Internet companies. In the United States, according to research firm comScore, it had a monthly audience of unique visitor that was above 192.9 million in May. That put it a very close second to Google Inc.’s (GOOG), which was 193.5 million. Because of its huge size, the trends set by Yahoo! almost certainly represent those of most of the balance of the industry.

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The bane of display advertising today is that so many Web properties have decided to stake their futures on content delivered on small devices, which include, primarily, smartphones. All of the evidence indicates that advertisers will pay less for messages they post on these smaller screens. Actually, the amount marketers will pay for this content environment is much, much less than for traditional display ads that appear on personal computers (PCs). In an attempt to chase the online content audience as it migrates away from PCs, Internet companies have badly damaged future revenue prospects. The trouble is that people will watch content on smaller screens whether online content sites like it or not.

Most experts hope that falling display ad rates can be offset by the increase in video content on the Internet. Advertisers will pay a great deal more for video ads than display ads. So, there is a rush to create this sort of programming. But the likelihood that video can balance the drop in display rates appears unlikely.

Beyond Google’s YouTube, the amount of video posted on the Internet by large content companies is relatively small. In May, Google sites had 154.4 million unique video viewers, driven almost exclusively by YouTube. These visitors spent an average of 437 minutes on Google sites in May. After that, video viewership at other sites drops very sharply. For example, Microsoft Corp. (MSFT) sites had 45.2 million unique video viewers in May. The average time these viewers spent watching video on Microsoft sites was only 36.9 minutes, barely more than a half-hour TV show.

Internet advertising may remain at current levels in terms of volume, but the monetary yield from these ads likely will never return.

Sprint’s HTC 8XT brings BoomSound and HTC camera to Windows Phone 8

Sprint HTC 8XT retail package

I was given an HTC 8X at the Windows Phone 8 launch event and loved the design that seemed to disappear in your hand. Sprint hasn’t seen much Windows Phone love, but has two decent options for customers. I’ve been using the HTC 8XT for a couple days and wanted to share some first impressions.

The HTC 8XT from Sprint brings a mixture of HTC’s best with design aspects of the HTC 8X and 8S, along with features from the excellent HTC One. It is available now from Sprint for $99.99 with a 2-year contract.

Hardware

It comes in California Blue and at first glance looks like a slightly larger 8S with a different shade of color on the bottom button area. Specifications include:

  • 4.3 inch 800×480 pixels resolution Gorilla Glass display
  • 1.4 GHz dual-core processor
  • 1GB RAM
  • 8GB integrated storage with microSD card (up to 64GB supported)
  • 8 megapixel rear camera and 1.6 megapixel front camera
  • HTC BoomSound front facing stereo speakers
  • Bluetooth 3.0, 802.11 a/b/g/n WiFi, and NFC
  • 1,800 mAh battery
  • Dimensions of 5.2 x 2.6 x 0.39 inches and 4.9 ounces

As you can see this is more of a mid-range device with the lower resolution display, 8GB of internal storage, and processor. Then you see high end aspects with the HTC BoomSound speakers, Beats Audio, NFC, and 1GB of RAM.

Like the HTC 8X, the 8XT feels great in your hand and if I was a Sprint customer looking for a Windows Phone then this would probably be the one. The camera has been improved over the 8X with a more attractive design around the lens and new HTC Camera utility. The HTC Camera utility gives you some different effects to use when you capture your photo, just like the HTC One camera utility. You also get the ability to capture photos in burst mode with the software then selecting the best shot so you can make sure to capture the best photo. You can also capture still images while recording video, something again seen on HTC Android devices.

Software

The HTC 8XT launches with Windows Phone 8, which is a very functional OS that has enough apps to compete with iOS and Android. You will find all the typical Windows Phone 8 functionality in the 8XT with some HTC-specific experiences included. Windows Phone 8’s latest Data Sense utility is included with Office, OneNote, Wallet, and more. Don’t forget you can also download and install HERE Maps from Nokia on the 8XT.

HTC includes their weather/news/stocks utility, handy flashlight app, photo enhancer, unit converter, and utility to manage space on your device. As I mentioned earlier, they also provide an HTC Camera app similar to what Nokia does with their special apps. I haven’t taken a ton of photos yet, but so far I am pleased with the camera performance and functionality of the HTC Camera application.

Sprint also includes apps and services, but like all Windows Phone devices you can easily remove anything you want, unlike on Android devices. Sprint apps and services include Sprint Music Plus, Sprint TV and Movies, Visual Voicemail, and Slacker Radio.

I was pleasantly surprised to find Telenav Scout on the HTC 8XT since I find this application to be quite useful on my iPhone 5. I did not know they had a Windows Phone 8 client and after trying it on the HTC 8XT I saw it is also available on T-Mobile Windows Phone devices so I installed it on my new Nokia Lumia 925.

First experiences

The HTC 8XT is a solid Windows Phone device for Sprint customers. The device feels excellent in your hand and the resolution looks good on a 4.3 inch display. All the user reviews on the Sprint site show nearly all five star ratings so it seems Sprint customers like the device so far.

The light weight and curved design of the 8X always appealed to me and the 8XT continues that look and feel. With the soft touch material all around, the 8XT doesn’t slide around and the California Blue looks great.

I understand that there is still no LTE coverage in the Puget Sound area so I won’t be able to test out those speeds unless I travel in the next couple of weeks. With Seattle being the home of Microsoft and Windows Phone, I find this lack of LTE to be rather disappointing.

Heat Sink Design “Gahar” from Cooler Master

TAIWAN – For fans of PC assembling, hardware component selection would be kept. One important component to keep the processor temperature is kept cool by using a CPU fan.

Cooler Master, a Taiwanese hardware manufacturer announced a new CPU fan with a futuristic design. Reported Hardware.info, Sunday (07/21/2013), the cooling fan by the name GTS V8 comes with more impressive design.

This cooling technology based on the Horizontal Vapor Chamber (HVC), who appeared with eight heatpipes measuring 6 mm. The device is capable of transferring up to 250 watts of heat to three separate aluminum heatsink.

Heatsink will keep cool thanks to the two measuring 140 mm PWM fan in a configuration called ‘push-pull’ (push-pull). Cooler Master claims to parts of the fan case will be able to last longer.

By reducing friction, must endure V8 GTS 160 thousand hours at speeds between 600 and 1600 rpm. GTS V8 has a dimension of 154 x 149.8 x 166.5 mm and weighs 1140 grams.

Cooler Master V8 GTS is scheduled to launch in September this year. Company offers its flagship CPU fan with a price tag of 80 euros or approximately Rp1 million.

Nvidia GTX 650 Ti Boost Challenge Radeon HD 7790

Jakarta – Not long after AMD launched its latest graphics processor, the Radeon HD 7790, to fill the mainstream classroom, Nvidia did not remain silent and be ready menggeber rival product through Boost GeForce GTX 650 Ti.

Naming Boost on the back of the mainstream series leads directly to the clock speed that it has, which of course has got a touch of ‘turbo’ from Nvidia. Boost rumored GTX 650 Ti GPU Boost feature.

With these features, the GTX 650 Ti Boost which actually has a clock speed of 980 MHz can dynamically increase the clock speed to 1033 MHz as needed. Moreover Boost GTX 650 Ti has 768 CUDA cores armed, 64 TMU, 24 ROP.

While the sector is supported by the use of GDDR5 memory running on a 192-bit interface that comes with a capacity of 1 GB and 2 GB respectively by Nvidia priced at USD 149 (USD 1.4 million) and USD 169 (USD 1.6 million) . Similarly, as quoted from Techpowerup, Wednesday (27/03/2013).